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Voiceless development

Posted by SleP16 - July 7th, 2021


So my game Voiceless got into the frontpage n' thanks to that we got a lot of useful reviews. I'm reading every single one to see what the most common problems are and fix em' in the next version. There's one little annoying bug I wanna talk about tho, I am currently working hard to get it fixed.


Some people have mentioned how sometimes the notes disappear for one beat and the rhythm blocks go out of sync, we are aware of this bug. I've already fixed the notes disappearing and not being in sync part, however, the blocks still go out of sync sometimes and appear / disappear on the wrong beat, am still figuring out why that happens, and even if they appear on the correct beat, sometimes the sound effect they make sounds delayed, sadly this seems to be a problem with Godot (the game engine Voiceless uses) itself, when I replicated this behaviour in another game engine (Game Maker) everything sounds perfectly on sync with the music, so right now we don't really know how to get this audio delay fixed (Or maybe I just suck at code, idk.)


At the same time I feel like it's not worth fixing this since we are gonna switch to Game Maker Studio 2 for the full game, as it seems to handle rhythm stuff much better than Godot does.


We will keep tweaking game mechanics / level design, DIFFICULTY and music until everything feels right, will probably update the game here for a bit, we ain't planning on making the full version until we get every problem fixed first.


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Comments

That's awesome! Glad you guys are taking the feedback well.

Nice, I'd like to help with development, I have a bunch of pretty epic ideas and I'm good at designing levels, if you wanna let me help, pls look at my PM/DM. Thanks bro